MS whose size is greater than M will occupy more slots inside your ship. Evasion +10% when piloting a unit with the Transform ability. Gundam SEED Stage 1 Hell, 3 Hell, 4 Hell, 5 Hell, 8 Hell, Group Dispatch G Generation BGM Collection & Special Ability Acquisition, Always Beginning -On to the Next-. Gundam Wing Dual Story -G-Unit- Stage 2 Hell, Gundam Wing Dual Story -G-Unit- Stage 2 Hell(S), 4 Hell. 73 -Stargazer- Stage 1 Extra, Gundam 00F Stage 1 Extra, 3 Hell, 4 Extra, Gundam 00 the Movie A Wakening of the Trailblazer Stage 2 Extra, Gundam Wing Dual Story -G-Unit- Stage 3 Hell, Gundam SEED C.E.

Reduce -10 MP per turn for enemy units within the area.

[Season Pass Reward] Details Gain various Mobility boosting parts for units and capital after deploying as a group. Restores 10% EN per turn to ally units within the area.

Final Power +1,500 for Raid Link-Up Attacks. Abilities are dropped by specific enemies (those with a yellow dot on them), the higher the difficulty the higher the ability level dropped by the enemy.
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MS whose size is greater than M will occupy more slots inside your ship. Evasion +10% when piloting a unit with the Transform ability. Gundam SEED Stage 1 Hell, 3 Hell, 4 Hell, 5 Hell, 8 Hell, Group Dispatch G Generation BGM Collection & Special Ability Acquisition, Always Beginning -On to the Next-. Gundam Wing Dual Story -G-Unit- Stage 2 Hell, Gundam Wing Dual Story -G-Unit- Stage 2 Hell(S), 4 Hell. 73 -Stargazer- Stage 1 Extra, Gundam 00F Stage 1 Extra, 3 Hell, 4 Extra, Gundam 00 the Movie A Wakening of the Trailblazer Stage 2 Extra, Gundam Wing Dual Story -G-Unit- Stage 3 Hell, Gundam SEED C.E.

Reduce -10 MP per turn for enemy units within the area.

[Season Pass Reward] Details Gain various Mobility boosting parts for units and capital after deploying as a group. Restores 10% EN per turn to ally units within the area.

Final Power +1,500 for Raid Link-Up Attacks. Abilities are dropped by specific enemies (those with a yellow dot on them), the higher the difficulty the higher the ability level dropped by the enemy.
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The game also autosave each turn. It is a free action that let you capture them, being able to dismantle (aka sell) them ore use them, according to your wishes.

Damage dealt +10% and damage taken -10% in one-on-one combat. This character/unit is immune to negative status effects. The same happens if it misses an attack. 73 -Stargazer- Stage 2 Extra, Gundam 00 Stage 1 Extra, 10 Extra, 12 Hard, Gundam Wing Dual Story -G-Unit- Stage 1 Hell(S), Gundam 00 Stage 5 Normal, 7 Normal, 11 Normal, Gundam Iron-Blooded Orphans Stage 2 Normal, Gundam SEED Stage 1 Normal, 4 Normal, 5 Normal, 7 Normal, Gundam SEED Destiny Stage 1 Hard, 9 Normal, Gundam SEED C.E. The ship that you get at the start of the game can contain only 1 squad, but by doing one of the available dispatches you can acquire an item that let you unlock the 2nd squad slot. This is an article on characters' and units' EXP Gain, as well as their level up system.
Group Dispatch G Generation BGM Collection & Special Ability Acquisition, Group Dispatch Assist Works on the Abandoned Colony. SD Gundam G Generation Cross Rays (Main Story) SD Gundam G Generation Cross Rays Season Pass •[Season Pass Reward] Bonus Mission: Gain Extra Mobility Parts! Group Dispatch Hinder Project G, Beyond -Revolutionary's Lament-.

The lower the enemy's MP is, the more damage this unit deals to the enemy.
There are certain attacks only usable during (Super) High Tension.

MP +13 per turn for ally units within the area.

EXP and score points +30% from destroying an enemy unit. Gundam Wing Dual Story -G-Unit- Stage 4 Hell(S). Usually the last versions are stronger than the previous ones, but also have more difficult / complex requirements to complete their respective quest.

You can also import your own mp3 files to use as battle music! Morale of enemy units faced becomes Normal after battle. Accuracy/Evasion/Weapons Critical +5% in Ground battles. During missions you have 10 slots in which to quicksave.. use them to go back from bad situations. Damage dealt +30% and damage taken -20% in one-on-one combat. Group Dispatch Protect the Sanc Kingdom's Capital, The Impression of First Contact, Gundam Wing Dual Story -G-Unit- Stage 1 Hard(S), 3 Normal, Gundam SEED Destiny Stage 4 Normal, 6 Hard, Gundam 00 Stage 2 Hard, 8 Hard, 10 Normal, Gundam 00 Stage 2 Extra, 8 Extra, 10 Hard, Gundam Iron-Blooded Orphans Stage 9 Inferno (Secret) Mobile Suit Gundam Wing: Dual Story G-Unit, Mobile Suit Gundam Wing: Battlefield of Pacifists, Mobile Suit Gundam Wing: Endless Waltz Glory of Losers, Mobile Suit Gundam SEED C.E.73 Delta Astray, Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer, Mobile Suit Gundam Iron-Blooded Orphans Gekko, After War Gundam X NEXT PROLOGUE "With you, if it's with you". Accuracy/Evasion +5% in Underwater battles.

MS whose size is greater than M will occupy more slots inside your ship. Evasion +10% when piloting a unit with the Transform ability. Gundam SEED Stage 1 Hell, 3 Hell, 4 Hell, 5 Hell, 8 Hell, Group Dispatch G Generation BGM Collection & Special Ability Acquisition, Always Beginning -On to the Next-. Gundam Wing Dual Story -G-Unit- Stage 2 Hell, Gundam Wing Dual Story -G-Unit- Stage 2 Hell(S), 4 Hell. 73 -Stargazer- Stage 1 Extra, Gundam 00F Stage 1 Extra, 3 Hell, 4 Extra, Gundam 00 the Movie A Wakening of the Trailblazer Stage 2 Extra, Gundam Wing Dual Story -G-Unit- Stage 3 Hell, Gundam SEED C.E.

Reduce -10 MP per turn for enemy units within the area.

[Season Pass Reward] Details Gain various Mobility boosting parts for units and capital after deploying as a group. Restores 10% EN per turn to ally units within the area.

Final Power +1,500 for Raid Link-Up Attacks. Abilities are dropped by specific enemies (those with a yellow dot on them), the higher the difficulty the higher the ability level dropped by the enemy.

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